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Tatsunoko vs. Capcom: Cross Generation of Heroes
Tatsunoko vs Capcom Cross Generation of Heroes Box Art
Cover for the Wii version of Tatsunoko vs. Capcom. Ken the Eagle and Ryu are featured in the foreground, with the remainder of the cast in the background.
Developer(s) Capcom / 8ing
Publisher(s) Capcom
20th Century Fox TV
20th Television
Naoko Takeuchi
Platform(s) Arcade, Wii
Release date JP December 11, 2008
[1]
Genre(s) Fighting
Mode(s) Single-player, multiplayer
Rating(s) CERO B
Input methods 8-way joystick, 4 buttons, Wii Remote, Classic Controller, Gamecube Controller (Wii version)
Arcade system Unnamed Wii-based arcade board

Tatsunoko vs. Capcom: Cross Generation of Heroes (タツノコ VS. CAPCOM CROSS GENERATION OF HEROES?) is a crossover fighting game featuring characters from the Japanese animation studio Tatsunoko Productions and Capcom. It was originally released exclusively in Japan in December 11 2008[2], but a reworked edition of the Wii version was made available in North America and Europe as Tatsunoko vs. Capcom: Ultimate All-Stars in 2010.[3][4]

Gameplay

The game is the seventh installment in Capcom's Vs. crossover series, which includes the Marvel vs. Capcom and Capcom vs. SNK games. Each player typically has a team of two characters, and players can switch their characters at any time, and even perform powerful tag team moves involving both team members' special moves (however, this uses up a special bars for each move). However, large characters, such as Tatsunoko's Gold Lightan and Capcom's PTX-40A, fight on their own without a partner. Producer Ryota Niitsuma announced the inclusion of mini-games and the option for a simplified control scheme. The game has support for the Classic Controller and the Gamecube Controller as well. The buttons are listed as "Assist" "Weak" "Medium" and "Strong".

Universal mechanics are similar to the previous Marvel vs. Capcom games. Characters can call their partner to do a predefined Variable Assist attack. Characters can tag with another character, performing an attack upon entry called a Variable Attack. Performing a Variable Counterattack also lets the player tag out with another character. Snapback is an attack that forces the opponent to switch characters should it land. Hyper Variable Combination lets characters of one team perform their Hyper moves, attacks that require a stock of level, at the same time, whereas Delayed Hyper Cancellation cancels a current Hyper move of the character with another Hyper move of the character's partner. Each character has a launcher to send the opponent to the air, allowing the character to do an Aerial Rave.

There are also new universal techniques found in the game. Variable Aerial Rave lets the character switch to his or her partner while in mid-air. Mega Crash is a defensive maneuver that frees the character from the opponent while sacrifice a part of his or her life and two stocks of levels. Assault is an offensive variation of Mega Crash. Baroque is a mode where the character glows in rainbow color while sacrificing the red portion of the character's life - activating the mode cancels the current attack animation, allowing the player to extend combos and deal more damage relative to the amount of red life that is sacrificed. Baroque ends when the character eith doesn't do anything or performs a Hyper move.

The large characters (Gold Lightan and PTX-40A) cannot do the universal techniques that require a partner due to their single-character limit.

Modes

Cross Generation of Heroes, the 2008 Wii version of Tatsunoko vs. Capcom, has an Arcade game mode: the player fights against AI-controlled opponents to reach the final boss character, Yami from Ōkami. Time Attack and Survival modes are also available, and require the player to defeat every character in the game. While Survival limits health regeneration, Time attack challenges players to win in the shortest time possible. Other modes include Vs. Mode, in which two players engage in combat, and Original Games, which sees up to four players competing in character-specific minigames. Using money obtained throughout the game, the player may purchase unlockable characters, alternate character costumes, minigames, character profiles, movies, illustrations, and background music. Once purchased, the latter four are viewable in a gallery.[5][6] The arcade release of Cross Generation of Heroes omits the game modes, and instead features a character selection screen from which a player may compete against either AI opponents or a second player.[7] Furthermore, this game does not include Nintendo Wi-Fi Connection support for any online modes, although this is later added in Ultimate All-Stars.[8]

Characters

From Tatsunoko properties

Introduced in Arcade release

Character Origin Voice Actor
Ken the Eagle Science Ninja Team Gatchaman Katsuji Mori
Casshan Neo-Human Casshern Daisuke Ono
Tekkaman Tekkaman: The Space Knight Katsuji Mori
Yatterman-1 Yatterman Eri Kitamura
Polimar Hurricane Polymar Kunihiko Yasui
Gold Lightan Golden Warrior Gold Lightan Issei Futamata
Doronjo Yatterman Noriko Ohara
Karas Karas Endo Daichi
Jun the Swan Science Ninja Team Gatchaman Kazuko Sugiyama

Wii exclusive additions

Character Origin Voice Actor
Hakushon Daimao Hakushon Daimaō Tōru Ōhira
Ippatsuman Gyakuten! Ippatsuman Masayuki Katō

Notes

1. ^ Casshern is accompanied by Friender, who assists in some of his special attacks and hyper combos.
2. ^ Yatterman-1 is accompanied by Yatterwan, who does his hyper combos. If using his alternate color scheme, Yatterwan is replaced by Yatterpelican.
3. ^ Doronjo is accompanied by Boyakki and Tonzra, who assist in all of her special attacks and hyper combos.
4. ^ Gold Lightan cannot be teamed up with another character.

From Capcom properties

Introduced in Arcade release

Character Origin Voice Actor
Ryu Street Fighter Hiroki Takahashi
Chun-Li Street Fighter II Fumiko Orikasa
Batsu Ichimonji Rival Schools: United By Fate Nobuyuki Hiyama
Alex Street Fighter III Hiroki Yasumoto
Morrigan Aensland Darkstalkers: The Night Warriors Yayoi Jinguji
Kaijin no Soki Onimusha: Dawn of Dreams Toshiyuki Kusuda
Megaman Volnutt Mega Man Legends Mayumi Tanaka
PTX-40A Lost Planet: Extreme Condition (None)
Roll Mega Man Hiromi Igarashi

Wii exclusive additions

Character Origin Voice Actor
Saki Omokane Quiz Nanairo Dreams Yōko Honna
Viewtiful Joe Viewtiful Joe Shinji Kawada

Final Boss

Character Origin Voice Actor
Yami Okami (None)

Notes

1. ^ Morrigan is assisted by Lilith during her Darkness Illusion hyper combo.
2. ^ PTX-40A cannot be teamed up with another character.
3. ^ Viewtiful Joe is assisted by Sexy Silvia during his Six Machine Cannon hyper combo.

Videos

Tatsunoko_vs._Capcom_Cross_Generation_of_Heroes_-_Opening_HD

Tatsunoko vs. Capcom Cross Generation of Heroes - Opening HD

Gallery

References

  1. http://kakuge.info/d/t/tatsuvscap.htm
  2. http://kakuge.info/d/t/tatsuvscap.htm
  3. Template:Cite interview
  4. Kramer, Chris (2008-05-18). Capcom E3 Mystery Game #1 revealed in July Nintendo Power. Capcom Unity. Retrieved on 2009-05-18.
  5. Tanaka, John (2008-12-11). Tatsunoko VS Capcom Playtest; We try out the import of the Japan-only crossover fighter.. IGN. Fox Interactive Media. Archived from the original on 2009-02-15. Retrieved on 2010-01-22.
  6. Template:Cite video game
  7. Template:Cite interview
  8. Template:Cite press release

External links

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